We’re a small team of engineers, composers, and developers building audio
tools for people who care about sound. Everything we make is shaped by
real-world use, not marketing trends.
Co-founder
Mastering Engineer
Stan has mixed on Billboard #1 albums for Rihanna, Big Sean, and Wale,
and multi-platinum singles for O.T. Genasis, Jaden Smith, and others. He
trained under Manny Marroquin and built Master Plan to streamline his
own mastering workflow.
Sam is a software developer and composer with a background in audio/DSP,
web, and embedded systems. He builds functional, studio-grade tools that
don’t look like airplane cockpits. If you ask nicely, he can also cook
up a mean marinara...
Developer
Web & Infrastructure
Alex is a software developer who moved into programming after working in
finance. Alex handles web development, APIs, payments, and product
authorization. She spends time listening to music, baking bread, and
thinking about elevators.
We like tools that feel immediate, sound great, and don’t need a manual.
Everything we add has to earn its place, otherwise we leave it out.
If you’re curious about how we make those calls — or what we’re figuring
out as we go — we write about it on the blog.
Loudness and Dynamic Range
Is dynamic range purely good? Is Loudness purely good or bad?
Sam Fischmann
28 August 2025
Mastering EQ Curves
EQs have gotten pretty versatile in the era of in-the-box music production, don’t you think? While some faithful reproductions of vintage equalizers are extremely common, plugin EQs have learned some pretty cool new tricks in the past couple decades.
Danny Echevarria
16 March 2026
Unity, Bypass, Repeat
Here’s an annoying reality of music production: things tend to sound better as they get louder.
Danny Echevarria
10 March 2026
Warmth in the Box with SweetEQ
“Plugins can never sound 3D. Only analog gear sounds 3D.” I saw a post to that effect on a message board one time...
Danny Echevarria
10 March 2026
Loudness and Dynamic Range
Is dynamic range purely good? Is Loudness purely good or bad?
Sam Fischmann
28 August 2025
Mastering EQ Curves
EQs have gotten pretty versatile in the era of in-the-box music production, don’t you think? While some faithful reproductions of vintage equalizers are extremely common, plugin EQs have learned some pretty cool new tricks in the past couple decades.
Danny Echevarria
16 March 2026
Unity, Bypass, Repeat
Here’s an annoying reality of music production: things tend to sound better as they get louder.
Danny Echevarria
10 March 2026
Warmth in the Box with SweetEQ
“Plugins can never sound 3D. Only analog gear sounds 3D.” I saw a post to that effect on a message board one time...
Danny Echevarria
10 March 2026
The mastering chain that doesn't need a manual
Try Master Plan for free →
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