We’re a small team of engineers, composers, and developers building audio
tools for people who care about sound. Everything we make is shaped by
real-world use, not marketing trends.
Co-founder
Mastering Engineer
Stan has mixed on Billboard #1 albums for Rihanna, Big Sean, and Wale,
and multi-platinum singles for O.T. Genasis, Jaden Smith, and others. He
trained under Manny Marroquin and built Master Plan to streamline his
own mastering workflow.
Sam is a software developer and composer with a background in audio/DSP,
web, and embedded systems. He builds functional, studio-grade tools that
don’t look like airplane cockpits. If you ask nicely, he can also cook
up a mean marinara...
Developer
Web & Infrastructure
Alex is a software developer who moved into programming after working in
finance. Alex handles web development, APIs, payments, and product
authorization. She spends time listening to music, baking bread, and
thinking about elevators.
We like tools that feel immediate, sound great, and don’t need a manual.
Everything we add has to earn its place, otherwise we leave it out.
If you’re curious about how we make those calls — or what we’re figuring
out as we go — we write about it on the blog.
A Massive SweetEQ Update
Today we roll out a monstrous update to SweetEQ. These new features make it 5x more versatile in your workflow, without affecting the ease and effortlessness we love (and know you do too). The update is free for owners of SweetEQ.
Sam Fischmann
09 April 2026
Stop comparing your mixes to industry mixes.
When you compare the record you made in your bedroom or studio to a major-label release, you’re not really comparing one mix to another mix. You’re comparing your work to an entire production system.
Stan Greene
06 October 2026
Gain Staging and Saturation
There’s a line of thinking among people with opinions about music production that gain staging is basically a moot concern. The reasoning goes something like this: modern DAWs use floating-point math in their internal mixers, making it really hard to clip a channel or a bus by pushing signal over 0 dBFS. Compared to overdriving a tape machine or clipping a converter, the risk of “too-hot” signal ain’t what it used to be in the days of analog recording, or even the “bronze age” of digital production.
Danny Echevarria
05 October 2026
One-Stop Bass With Fuel
FUEL delivers so well in its stated function that I think it can disguise what a Swiss Army knife this plugin is. One of my favorite uses for FUEL these days is bass processing. Not only can it deliver a range of killer bass tones, from window-rattling subs to cutting grit, but it’s pretty close to the only plugin you need to get there.
Danny Echevarria
28 September 2026
A Massive SweetEQ Update
Today we roll out a monstrous update to SweetEQ. These new features make it 5x more versatile in your workflow, without affecting the ease and effortlessness we love (and know you do too). The update is free for owners of SweetEQ.
Sam Fischmann
09 April 2026
Stop comparing your mixes to industry mixes.
When you compare the record you made in your bedroom or studio to a major-label release, you’re not really comparing one mix to another mix. You’re comparing your work to an entire production system.
Stan Greene
06 October 2026
Gain Staging and Saturation
There’s a line of thinking among people with opinions about music production that gain staging is basically a moot concern. The reasoning goes something like this: modern DAWs use floating-point math in their internal mixers, making it really hard to clip a channel or a bus by pushing signal over 0 dBFS. Compared to overdriving a tape machine or clipping a converter, the risk of “too-hot” signal ain’t what it used to be in the days of analog recording, or even the “bronze age” of digital production.
Danny Echevarria
05 October 2026
One-Stop Bass With Fuel
FUEL delivers so well in its stated function that I think it can disguise what a Swiss Army knife this plugin is. One of my favorite uses for FUEL these days is bass processing. Not only can it deliver a range of killer bass tones, from window-rattling subs to cutting grit, but it’s pretty close to the only plugin you need to get there.
Danny Echevarria
28 September 2026
The mastering chain that doesn't need a manual
Try Master Plan for free →
Want to be part of our community?
Get mixing tips and tutorials delivered straight to your inbox
No spam, unsubscribe anytime. We respect your inbox.